Antidas' Hoard is one of the quests for those who join the Boatmen of Styx.
Lore[ | ]
Talk to Hamza when you're ready to go.
Rewards[ | ]
- 150 imperials
- 15 SP
- +2/-1 Boatmen of Styx reputation
- +1 House Aurelian reputation
- -2/-1 Forty Thieves reputation
Quick Walkthrough[ | ]
- Talk to Hamza
- Enter the Slums
- Make your way to the temple
- Find an entrance to Levir's hideout
- Deal with Levir's guards
- Find a way out
- Report to Darista
Detailed Walkthrough[ | ]
- Talk to Hamza
- Enter the Slums
- Impersonate Try to blend in
- [4] - Success
- Failure - you look for a guide instead
- You need a guide
- Attack
- You fight three Enforcers
- Pay him 500 imperials
- Trading:[3] Pay him 200 imperials instead
- Body count:[10] Threaten him
- Critical Strike Kill him
- [3] - Success
- Failure - You fight three Enforcers
- Attack
- Impersonate Try to blend in
- Make your way to the temple
- If you got a guide, he will do the talking
- If you haggled or threatened him in previous step, he will betray you and join the enforcers
- Attack - you face two Enforcers
- Impersonate+Charisma, Fake fear and desperation
- [12] - Success, you gain 1 imperial
- Failure - you fight two Enforcers
- If you got a guide, he will do the talking
- Find an entrance to Levir's hideout
- Examine the brickwork
- Perception:[7], you find the entrance
- Sit and wait
- Examine the brickwork
- Deal with Levir's guards
- Attack
- You fight three thieves
- If you chose 'Sit and Wait' option earlier, you fight four thieves instead
- Dexterity+Critical Strike Wait for them to come closer before attempting to take them out
- Dexterity:[9]+Critical Strike:[6] - Success, you kill two of the thieves
- Dexterity:[5]+Critical Strike:[4] - Partial Success, you kill one of the thieves
- Attack
- Find a way out
- Look around
- With Perception:[8], you notive something in the corner of the mess hall
- Click in the corner where cursor changes color to yellow to discover a hatch
- Crafting+Intelligence=[10], See what you can do
- Alchemy=[4], Blow it up (requires Black powder in your inventory)
- Strength=[10], Force it open
- Click in the corner where cursor changes color to yellow to discover a hatch
- With Perception:[8], you notive something in the corner of the mess hall
- Talk to Levir
- Streetwise+Trading=[4] "We need this gold. You don’t. You were a wealthy man long before the Teron branch dumped it on you and made it your problem. There must be something we can offer you to work this out amicably."
- Persuasion=[3] "You can’t keep Antidas’ gold. We both know that. If we don’t take it today, someone will come for it tomorrow. More of your men will die. Is it worth it."
- [word of honor] "Alright, we have a deal"
- Note: This option will cause Levir to later ask a certain favor from the player
- [word of honor] "Alright, we have a deal"
- Talk to Hamza
- "If there is another way out, I can't find it"
- You return to Darista empty-handed
- "If there is another way out, I can't find it"
- Look around
- Report to Darista
- If you got the gold:
- You are awarded 150 imperials, House Aurelian and Boatmen of Styx reputation increases
- If you failed to get the gold:
- Let Hamza explain
- You lose Boatmen of Styx reputation
- "There was no gold"
- Streetwise "They knew it was too dangerous to keep it there and moved it this morning. There was nothing there save for some empty crates"
- [3], Success - You don't lose any Boatmen of Styx reputation
- Failure - You lose Boatmen of Styx reputation
- Streetwise "They knew it was too dangerous to keep it there and moved it this morning. There was nothing there save for some empty crates"
- Let Hamza explain
- If you got the gold:
Statistics, Skills and Backgrounds checks[ | ]
- Quest Chain: AG4
- Quest_AG4_01.xml
- Quest_AG4_02.xml
- Quest_AG4_03.xml
- Quest_AG4_04.xml
- Quest_AG4_05.xml
Next Quest in Chain[ | ]
Preceding | Continues in |
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