THC (To-Hit Chance) is a Combat mechanic in The Age of Decadence.
This indicates the chance to hit your opponent.
Mechanics
The formula is given as:
- Base THC (To-Hit Chance) formula is (Attack - Defence + 50%)
Attack
Attack = (Skill Level x10) + Stat Bonus + Training + Synergy + Perception + Weapon + Helmet + Shield + Penalty)
- Skill Level - Weapon Type level
- Stat Bonus - Preferred Stat's bonus from equipped Weapon Type
- Training - t.b.a.
- Synergy - Bonus from another weapon type skill level
- Perception - Accuracy Bonus. see: Perception
- Weapon - Equipped weapon's bonus
- Helmet - Equipped helmet's penalty
- Shield - Equipped shield's penalty
- Penalty - t.b.a.
Example
Attack:65 = (Skill Level x10):40 + Stat Bonus:15 + Training:0 + Synergy:0 + Perception:10 + Weapon:0 + Helmet:0 + Shield:0 + Penalty:0)
- Skill Level - 40 (Dagger level is 4; 4x10 = 40)
- Stat Bonus - 15 (weapon is dagger, preferred stat is dex. Therefore, 9 Dexterity grants 15 pts)
- Training - 0
- Synergy - 0
- Perception - 10 (Perception 8 gives 10 pts)
- Weapon - 0
- Helmet - 0
- Shield - 0
- Penalty - 0