There are two basic types of reputation in The Age of Decadence:
- Faction Reputation is a series of seven numbers which begin Act I at levels determined by your chosen Background (these are modified by Charisma unless you are a Drifter or Grifter), which are discussed in further detail on each faction's page:
- General Reputation is a series of six numbers representing a wide range of results you may achieve in the course of the story. Some (Loyalty, Peacemaker, Word of Honor) can fluctuate, like Faction Rep, into negative or positive levels; others (Combat and Body count) are more like 'tallies' that can only grow, never shrink. Act I begins with all General Reputation ratings at 0, no matter who your character is. Most of these are unlikely to shift as much as the Faction Reputations; some may not change at all ... depending on your choices and their consequences, of course.
General Reputation
Body count
Tells everyone how many people that crossed your path ended up dead and shows that you aren't squeamish when it comes to killing.
Combat
It's not about how many lives you've taken, it's about how many times you've gone up against impossible odds and lived to tell the tale. It's the real deal.
Loyalty
Measures ... whether or not you're the type who goes down with the ship or jumps it like a rat. Then again, some opportunities simply can't be missed.
Peacemaker
Tells people that you prefer to seek peaceful solutions. Some people may find it very reassuring.
Prestige
Measures your fame and influence. Are you an adventurer of great renown? An ambitious up-and-comer? Do you command respect? This stat will tell you (and other people who might be paying attention).
Word of Honor
Measures how well you keep your word once it's given. Some people might trust you more if your word is your bond.