RobRendell (talk | contribs) (Add skill levels for Hammer) |
RobRendell (talk | contribs) m (Missed some.) |
||
Line 7: | Line 7: | ||
# Your uncoordinated swipes throw you wildly off balance. |
# Your uncoordinated swipes throw you wildly off balance. |
||
# You're discovered that swinging your hammer wildly will only get you so far. |
# You're discovered that swinging your hammer wildly will only get you so far. |
||
+ | # If only they would stand still, eh? |
||
# Countless hours spent hammering on armor and shields have helped to develop a fluid swing. |
# Countless hours spent hammering on armor and shields have helped to develop a fluid swing. |
||
+ | # Your straightforward attacks are savage, but leave you wide open for a gutting. |
||
# Short, vicious chops smash helmets and skulls and keep professional killers on their heels. |
# Short, vicious chops smash helmets and skulls and keep professional killers on their heels. |
||
# You welcome heavily armored prey. Few are quick enough to dodge, and the dead weight they carry offers scant protection from your doomhammer. |
# You welcome heavily armored prey. Few are quick enough to dodge, and the dead weight they carry offers scant protection from your doomhammer. |
Revision as of 21:39, 19 November 2015
Hammer is one of the skills in The Age of Decadence.
One of the earliest weapons known to man, the hammer is designed for a simple purpose: to bludgeon your opponents to death. Powerful blows from a hammer have been known to knock even the strongest men from their feet.
Skill Level
- Give it a swing. How hard can it be?
- Your uncoordinated swipes throw you wildly off balance.
- You're discovered that swinging your hammer wildly will only get you so far.
- If only they would stand still, eh?
- Countless hours spent hammering on armor and shields have helped to develop a fluid swing.
- Your straightforward attacks are savage, but leave you wide open for a gutting.
- Short, vicious chops smash helmets and skulls and keep professional killers on their heels.
- You welcome heavily armored prey. Few are quick enough to dodge, and the dead weight they carry offers scant protection from your doomhammer.
- The trail of broken skulls and savagely dented metal you leave in your wake speaks of your skill.
- You've mastered the art of crushing skulls.[1]