Grifter

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This is one of the eight Character Backgrounds in The Age of Decadence.

Lore[edit | edit source]

While most thieves prefer to form gangs and act under the cover of darkness, grifters see no reason to trade the laws of society for the laws of a guild. Preying upon the gullible with a combination of personal magnetism and persuasion, the grifter's art is rarely noticed.

Character Creation[edit | edit source]

The Grifter background has many similarities to the Drifter's: you are rootless, a new arrival in Teron, with no organization or authorities telling you what to do (or helping you out, either). The main difference is that a well-known (sort of!) fellow grifter is in town - and he's such a positive influence on you ...

Also like the Drifter, the Grifter begins Act I with nonexistent Faction Reputation and utterly Guildless, but for a trickster who contemplates turning over a new leaf and getting a job (*gasp*), there may be some comfortable overlap with the institutional arms of the Merchant or Thief professions ...

Default Stats[edit | edit source]

Preferred Skills[edit | edit source]

Impersonate, Persuasion, and Streetwise are the obvious choices for someone who has made a habit of living by their wits and concealing their true identity (whatever that is!).

Initial Faction Rep[edit | edit source]

Charisma --> 4 5 6 7 8 9 10
House Aurelian 0 0 0 0 0 0 0
House Crassus 0 0 0 0 0 0 0
House Daratan 0 0 0 0 0 0 0
Boatmen of Styx 0 0 0 0 0 0 0
Commercium 0 0 0 0 0 0 0
Imperial Guards 0 0 0 0 0 0 0
Forty Thieves 0 0 0 0 0 0 0

Starting Equipment[edit | edit source]

Starting Location[edit | edit source]

The front room of The Last Meal

Gallery[edit | edit source]