Grifter
This is one of the eight Character Backgrounds in The Age of Decadence.
Contents
Lore[edit | edit source]
While most thieves prefer to form gangs and act under the cover of darkness, grifters see no reason to trade the laws of society for the laws of a guild. Preying upon the gullible with a combination of personal magnetism and persuasion, the grifter's art is rarely noticed.
Character Creation[edit | edit source]
The Grifter background has many similarities to the Drifter's: you are rootless, a new arrival in Teron, with no organization or authorities telling you what to do (or helping you out, either). The main difference is that a well-known (sort of!) fellow grifter is in town - and he's such a positive influence on you ...
Also like the Drifter, the Grifter begins Act I with nonexistent Faction Reputation and utterly Guildless, but for a trickster who contemplates turning over a new leaf and getting a job (*gasp*), there may be some comfortable overlap with the institutional arms of the Merchant or Thief professions ...
Default Stats[edit | edit source]
Preferred Skills[edit | edit source]
Impersonate, Persuasion, and Streetwise are the obvious choices for someone who has made a habit of living by their wits and concealing their true identity (whatever that is!).
Initial Faction Rep[edit | edit source]
Charisma --> | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|
House Aurelian | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
House Crassus | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
House Daratan | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Boatmen of Styx | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Commercium | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Imperial Guards | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Forty Thieves | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Starting Equipment[edit | edit source]
- g
- Bronze Sefet
- Buckler
- Noble dress (female) or Noble clothes (male)
Starting Location[edit | edit source]
The front room of The Last Meal